![]() Smokescreen gives an unit standing in the middle of the smoke partial cover for ranged attacks. This is the only way to boost leadership and increase the maximum possible morale for expedition members. These rank give the Capitán also a bonus of +3 and +8 (3+5) to leadership when expeditions members are healthy and present in the expedition. While any class can become a sergeant or even a leuitenant, the amount of expeditions members that can gain these ranks are limited to two and one unit respectively. When the unit is wielding a ranged weapon, interrupt allows the unit to attack the enemy when they are within six hexes ranged of the unit.Īllows the unit to spot traps and still use an attack action, but this will half the amount of current movement hexes available. Only shamans and scouts can't use Interruption due to not having access to ranged weapons.Īllows the unit without setting of traps or triggering attacks of opportunity. See combat for more information.Įvery unit has access to these three basic skills which can be used during combat. Any weapon which is not gained as default for a NPC, can be gained by spending one passive skill on it, with the expection for ranged weapons for Scout and Shaman.Īccess to weapons is in general determined by origin and not by class, expect for scouts and shamans, who both lack access to ranged weapons. Leader skill bonus: every expedition members gives a +2 bonus in the specific skill.Īccess to daggers is not mentioned in the table, since all classes have that weapon as standard weapon. In the table below, an overview can be found of all classes and their properties.
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